Free online games
Every game on the Fameboy handheld — play instantly in your browser. No downloads, no installs; works on phone, tablet and desktop.
Tap the pin on a game to keep it here — your shortlist stays on this device.
Brick Shift
Slide every moulded brick home to its matching gem.
Play free →Casper
Forty haunted rooms. Trust nothing. Guide the ghost to the light.
Play free →Recoil
The gun is your engine — aim down, ride the kick up an endless neon shaft.
Play free →Drop Four
Classic four-in-a-row strategy against the AI or a friend.
Play free →Color Cascade
Pour layered colours between glass bottles until every one runs pure.
Play free →Ivy's Garden
A golden-hour homestead you simply tend — no timer, no fail, just garden.
Play free →Flowline
Lay the pipe line before the rising flow finds an open end.
Play free →Wisp
Jet, stretch and ink your way down twelve depths of a night reef.
Play free →Stack Shift
Drop molded bricks flush and build a perfect tower to the gem.
Play free →Nightwatch
One turret, one moonlit hill, and the night full of paratroopers.
Play free →Dig Duck
One brave duck, one lamp — dig for gems under boulders that remember gravity.
Play free →Undermine
No jumping, no fighting — dig the floor, trap the wardens, take the gold.
Play free →Keyway
Keys, ice, force floors and sentries — every lock has an order.
Play free →Relic Rooms
Tomb, Mars, Manor — grab every relic, then the door opens.
Play free →Night Mission
One night-raid pinball table — light the radar, bring the zeppelin down.
Play free →Gizmo
Ramps, springs, fans and belts — build the contraption, press RUN.
Play free →Starlane
Five lanes over the void — steer, jump the gaps, mind the oxygen.
Play free →Leveled Egg
Turn the world, never the egg — guide one fragile shell to its nest.
Play free →Prism Break
Shatter walls of glass, ice, and crystal through six luminous arenas.
Play free →Snake: Emily's Trail
Guide Emily's snake around the island beach.
Play free →Ocean Rush
Hoverboard checkpoint racing over a living tropical ocean.
Play free →Viral Zero
Grow Milo from zero followers to viral stardom, one take at a time.
Play free →Sled Surfers
Endless saucer-sledding through eight frozen worlds.
Play free →Snake Shift
Grow the snake, bridge the gaps, reach the portal.
Play free →Hippo Havoc
Stretch, chomp, and out-party up to three rivals in the feeding arena.
Play free →Pongo
Two athletes, one enormous ball, and a goal that is simply a hole in each side wall — put it through and the ball leaves the picture. Score and the rules change: moon gravity, a cube instead of a ball, ice underfoot, rising water, or two hundred plastic balls dumped on the floor. The arena is built from Kenney tiles and wears a different colour every round; the fighters are eighty frames of animation. First to five.
Play free →Smash Fest GB
Four-shade cannon puzzles — clear every tower, one perfect shot at a time.
Play free →Fragfield
Low-poly arena shooter — four pilots, five minutes, first to fifteen.
Play free →Bullseye
Skill archery in bright low-poly Greenvale — wind, drop, one perfect shot.
Play free →Line Game
Balance a tiny vehicle across impossibly thin lines — you never drive.
Play free →F9000
Futuristic neon arcade racing on floating islands — drift, boost, three laps.
Play free →Mirador
Turn impossible towers to walk a pilgrim through an isometric dream.
Play free →Moth
Crawl, cocoon, then fly a glowing moth through the dark toward the moon.
Play free →Rise Up GB
Guard a rising balloon with one shield — shove the physics, thread the gaps.
Play free →Melt
Slide crafted objects until they sink flush into a calm premium tabletop.
Play free →Alley Cat
A moonlit alley, one silhouette cat — every glowing window is a game.
Play free →Blocksmith
Push, pull, and rotate blocks through five isometric puzzle worlds.
Play free →River Run
Hop four friends across six seasonal rivers of traffic, logs, and crocodiles.
Play free →Skyroll
A glossy ball, a winding ribbon in the stars — steer, hop the gaps, go faster.
Play free →Kickback
You are the gun — tap to fire, ride the recoil, and duel every enemy off the stage.
Play free →Chameleons
Hide in plain sight.
Play free →Derez
Neon light-cycles — lay walls of light, box in the rivals, never cross a trail.
Play free →Anna
A silent spy, a guarded floor — lift the intel, slip the vision cones, extract unseen.
Play free →Cannonade
A boardwalk cannon and a stack begging to fall — aim, charge, and smash it all down.
Play free →Glow XO
Neon noughts and crosses — line up your glow on boards from 3×3 to 11×11, solo or versus.
Play free →Helping Hand
A warm story puzzle — pick the right thing to help her, and watch each hand-drawn scene come to life.
Play free →Sultana
An endless flight on a magic carpet. Weave through a collapsing treasure cavern, burst out of a beast-mouth cave into an oasis at sunset, and keep going. Gold scores, gems refill the boost, three hits and you go down.
Play free →Barn Bowl
Barnyard ten-pin bowling — aim the lane, swing for power and spin, and roll a curled-up critter at the pins. Strikes, spares, ten frames.
Play free →Classic Jigsaw
Drag interlocking pieces from the tray and slot them home to rebuild the picture. Pick your cut, from a gentle 3×3 to a testing 5×6.
Play free →Overrun
Hold the barricade against waves of the horde. Slide focus between three lanes, pour in focus fire, reload, and lob grenades to survive to the boss.
Play free →Wordtrace
Trace chains of touching letters on a 4×4 grid to find every hidden word. Grouped by length, timed, with hints — clear the board to win.
Play free →Powderline
Bomb a big-mountain powder line — carve, tuck for speed, pop off natural lips and stomp spins and grabs into named tricks. Clean landings build a combo and fill the SPECIAL meter.
Play free →Word Master
Swipe across a honeycomb of letter tiles to spell the hidden word. Trace every target to clear the level, uncover museum-themed words, and climb through the puzzles.
Play free →Word Search
The classic word search: swipe straight lines across a letter grid to find every word in the category. Horizontal, vertical, diagonal and backwards — clear the list to move to the next theme.
Play free →Lexicon
A Scrabble-style tile duel against the house AI: draw a rack of valued letters and build connecting words across a premium board. Land a bingo, out-score your opponent, empty the bag to win.
Play free →Salvo
Two tank games in one. DUEL is a turn-based artillery match — set your angle and power, ride the wind, and lob shells that blow craters in the ground. ARENA is fast top-down Tank Hero action: drive through walled arenas, use cover, and blast waves of enemy tanks to climb your kill score.
Play free →Rinse
A calming power-washing job. Sweep the pressure jet across a grimy van, gnome, sign or scooter and watch the muck lift away to a spotless shine — clean it to 100% and roll on to the next filthy thing.
Play free →Ironhills
A real-time hill-tank brawler: drive across rolling hills as your tank tilts to the slope, auto-lob arcing shells onto an enemy tank that drives and fires back, and beat wave after wave — every fifth a heavy boss.
Play free →Cat Pile
A cosy cat-cramming puzzle: move the drop spot and let plump cats tumble into a basket, nestling into a soft pile. Fit as many as you can — but let the heap crest the rim and it's over.
Play free →Swish
A basketball trick-shot game in a blue-brick court: aim the arc, bank the ball off the backboard and walls, and sink it through the hoop across a ladder of trickier courts.
Play free →Ricochet
A cannon-and-bouncing-balls block breaker on a sunny meadow: aim the glossy cannon, fire your whole volley, and watch the balls ricochet through the numbered blocks. Grab +1 pickups, and don't let a block reach the floor.
Play free →Tankoff
A top-down four-way tank deathmatch on a sandy arena: drive, duck behind rocks, and out-gun three rival tanks. Your turret auto-aims the nearest one you can see — last tank standing wins the round.
Play free →Faceoff
Neon air hockey. Drag your mallet, hold to charge a wider, harder Power Smash, and sweep the puck through orange Speed Burst Stars to supercharge it. Beat the AI on Easy, Medium or Hard — first to seven wins.
Play free →Suzuki
An 80s-anime light-bike blast — ride a white Katana down a synthwave sunset grid. Chase the pack through three laps in RACE, or lay a permanent wall of light and outlast the arena wave after wave in SURVIVAL. Steer, boost, and never cross a trail.
Play free →JimCraft
A cozy blocky farm you roam as Jimothy the raccoon. Dig the ground, stack it back, and shape your own field — the most basic block-world sandbox, in true 3D.
Play free →Jimothy's Sandwich Stacker
Jimothy the raccoon raids a back-alley fridge — catch falling food to build the tallest sandwich, but every catch has weight, so an off-centre grab leans the tower and it topples. Dodge the rotten stuff. Play solo or race the AI for the tallest stack still standing.
Play free →Number Match
The classic pen-and-paper pairs puzzle: cross out digits that are equal or make ten when they can see each other — crossed-out cells are skipped. Deal fresh rows when you're stuck and clear the whole board to win the stage.
Play free →Noclip
You noclipped out of reality into the humming yellow break rooms. Something else is in here. No weapons — swing your fists to break away, find the keycard, and escape through the exit.
Play free →Groovebox
A classic dance-arcade rhythm game. Glossy arrows climb a midnight-black stage — catch them on the receptor line with the D-pad, locked to the music. A thumping level-1 track plus two original four-on-the-floor dance tracks, three difficulties each, receptors that pulse on the beat, and empty presses never cost you a thing.
Play free →Simmer
A cozy little kitchen where cooking is the game. Take one order at a time and walk it through its steps — chop on the board, cook in a sizzling skillet or a rolling-boil pot, season, then plate. Lift each dish at its perfect golden moment; leave it and it chars. Warm, hand-painted, and food-forward.
Play free →Liminal
An eerie silhouette side-scroller through the Backrooms. Slip through a seamless maze of shifting traps under buzzing, flickering lights. Unlock the double-jump, the dash, and the noclip to bypass barriers that once stopped you cold. No loads, no menus — it just remembers where you were.
Play free →The World's Hardest Game
The demanding 2008 arcade puzzler, all thirty levels. You're the red square: dodge the blue dots, collect every yellow coin, then reach the green goal. Green zones are safe rest and some levels carry checkpoints — your only score is how many times you die, so make it few.
Play free →Sunstrip
A vibrant HD coastal time-trial. Chase three AI cars over two laps of a palm-lined circuit under a dusk sky — steer, throttle, brake, and beat both the pack and the clock. True 3D, pure racing, no missions.
Play free →The Pivot
A tetris-style game built around a spinning centre. Move and rotate the falling piece, then drop it — it snaps onto a structure fixed to the pivot. After every drop the whole structure tips 90° toward its heavier side. Fill the exact square ring around the pivot and it clears, pulling everything inward for a cascade.
Play free →Pulsedrive
A rhythm racer whose world is built from the music. Every record is analyzed in full before you drive it — loud passages sink into plunges, each detected beat becomes a note in the lane its frequency belongs to, and the whole palette comes from the song's own spectral character. Collect the notes, dodge the voids, and spend overdrive wisely: it widens your reach, and hazards are inside that reach too.
Play free →Deadzone
A sun-bleached market street after containment failed. Full first-person: motion blur, real shadows, weapon sway, sprint shake and a horde of reanimated operators. Free-for-all, five minutes, first to fifteen.
Play free →Neonrift
Thread the light. An on-rails flight down a violet rift through turning ring gates that close as you go — shoot the shutters open, or clip one and pay for it. Every ship, gate and metre of terrain modelled in Blender.
Play free →Blastoid
A wrap-around space shooter with no brakes, fought across four regions of the galaxy. Every state sends alien squadrons flying sine waves, spirals and figure-eights before they peel off and dive at you — clear one and your hull is upgraded for the next. Grab the double shooter for twin barrels, duck into the portal for five seconds nothing can follow you into, and when an elite locks its tractor beam on, kill it before it reels you in: do that and you fly out with a duplicate on your wing. Bring a friend on a second device for co-op.
Play free →Tailslide
Two minutes in a concrete plaza you can skate in any direction. Carve between rails, ledges and kerbs, pump the quarter-pipes for real air, and connect it all with manuals — nothing scores until you land it, and a bail takes the whole line with it. Five letters spell S-K-A-T-E somewhere in the park and none of them is easy. Built from three Kenney kits: a modelled skate park, the street and buildings around it, and a rigged skater posed by hand.
Play free →Emberwick
A first-person wizard alone on the Namaqualand veld as the light goes. The ember on your wand is the only light out here — and it is also your life and your ammunition. Tap to spark a shade out of the dusk, hold to kindle a bolt heavy enough to catch a wayshrine, and flare when you have to see, knowing every second of it burns. Light every wayshrine and the way on opens. Three crossings — a dry wash, a field of standing stones, and the desert in bloom at first light — built from photoscanned South African desert.
Play free →Playset
A toy island with a world map for a front door. Walk a fox along a path that snakes across three biomes between twelve hand-built platform levels — run, leap, stomp, duck, break the boxes, ride the lifts, plant a flag — with a roster of slimes, bees, snails, spiders and frogs in the way. Every pixel of it is drawn by a program: the tiles, the critters, the typeface, and a fox rigged with bones, IK feet and a simulated tail.
Play free →Thornball
Press and hold the screen, swipe back, and let a spiked thorn fly. It falls under gravity, banks off the blue walls and bursts every balloon it grazes — pop the lot to clear the level. Fifteen hand-laid puzzles of pens, slots, chimneys and one fortress, each rated out of three stars for the shots you didn't need. Balloons pay coins, chains pay more, and the coins buy thorns you'll want to be seen with.
Play free →Balloon Pop
Tap the happy balloons to pop them! Each one shows a colour, shape, animal, food or number — a gentle, endless tap-and-learn just for tiny hands.
Play free →Red Dot
The classic red dot, for your cat: a bright laser speck darts, freezes and scurries across a pitch-black screen, calling like the animal it moves as. It hunts on its own — cast it to the TV and watch the pounce. Tap or any face button to switch critters (laser, mouse, bug, bird); swipe or D-pad to take over.
Play free →Breka
Three laps of Sunset Bay against seven rivals. A coast-road circuit at golden hour — kerbs, cypresses and a Mediterranean shoreline going past at 280 km/h. Hold A and commit: the lens widens, the camera drops, and the corner arrives whether you braked or not.
Play free →Slope Shred
An endless descent whose soundtrack is generated by the mountain. A beat is a fixed distance down the fall line, so the tempo is your speed and every band of snow lands on a bar. Powder, ice and moguls each want a different stance — hold the right one and the run flows, the combo climbs, and the band grows a part. Kickers call a trick by name and the same three buttons become grab, spin and flip in the air. Dodge the tree line, keep the phrase going, and see how far down a hazy alpine valley you get.
Play free →Clawborne
An arcade fighter. Sixteen fighters, sixteen painted stages, one champion. Jab, roundhouse, uppercut, sweep, fireball and a super — plus a spirit shield that turns a strike and sends a fireball straight back. Block a hit and you take more off them than landing one would; counter inside the window and it is worth nearly double. Repeat the same move and it stops paying. Every hit shakes the stage: the foliage recoils, the motes scatter, and the whole place flushes in its own colour. Fight the ladder, or take on a friend.
Play free →Amberfall
A time attack through a megastructure that has already fallen. Two thousand girders hang in amber haze, backlit by a sun you are flying straight into, and somewhere at the end of them is a gate. Bank into the corners — the wing is what turns you — pitch through the gaps, and hold the boost longer than is sensible. Clip a girder and it costs you seconds, not the run. One course, one clock, one line through it that is better than the one you flew last time. Every mass, the dart and the gate modelled in Blender; not one image file in the whole cartridge.
Play free →Hartlight
An open-world evening on a forested island. You are a stag; five cairns stand cold around a glacier lake, each wanting three acorns, and the sun is an hour off the horizon. A white hare knows where the nearest one is and will show you, if you can keep up. Run and your breath goes; swim the lake and the cold takes a heart, but it is the short way. Graze in the last of the light to get one back. Light all five before dark. Every tree, stone and animal on the island is built from the shared universe kit — not one image file in the cartridge.
Play free →Highrise
A crane swings an apartment floor over the city on a long rope, and the only thing you get to decide is when to let go. Flush landings chain into a multiplier and settle the building down; wide ones seat the floor in its own overhang and the lean carries upward, storey after storey, until the whole tower is swaying under the next drop. Thirty floors to top out, three floors you can afford to lose over the side. The sky turns from dusk violet to open blue as you climb past the skyline.
Play free →Emberwood
A stag wades out of a still pond into a late-afternoon conifer valley, and the whole hundred and twenty-two metres to the ridge is one continuous piece of ground. Follow the water: it narrows from the pond into a trail-side stream, past a fallen log and a line of mossy stepping stones, over a broad low waterfall, and up to the overlook where the valley opens out in warm haze. Run while your breath lasts, jump the deadfall, swim the deep water, and pick up what the forest leaves lying about. Built entirely from an authored asset kit — real glTF geometry, alpha-cut foliage cards and one river spline that draws both the water you are standing in and the map in the corner.
Play free →